This is a very old level that I worked on in the mid-2000s. The Seville location was inspired by Mission Impossible 2, and the level featured a dreamlike evening aesthetic with TR5 Rome objects and textures. Lara started in a hotel room, and the concept was that Lara would interact with a few NPCs who would give her hints that would help her open a temple at the top of the large staircase. Inside there was going to be some kind of alchemical mystery, but I never got that far. Large areas of city are built, along with an area intended for a vehicle chase. I also did some cool things with camera work in this level.
I could see this level potentially being adapted into something one day, particularly since so many areas have already been built.
I had the chance to visit Seville and other parts of Spain in 2025, it’s a beautiful city and I would highly recommend visiting it if you get the chance.






